I really struggled to come up with a list, play testing a pile of options with Victor (and loosing EVERY game to him). Discussing what ships I liked he pointed me in the direction of this list...
Krassis Trelix (46 points)
Heavy Laser Cannon, Rebel Captive
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Omicron Group Pilot #1 (27 points)
Fire-Control System, Mercenary Copilot, Anti-Pursuit Lasers
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Omicron Group Pilot #2 (27 points)
Fire-Control System, Mercenary Copilot, Anti-Pursuit Lasers
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The idea of the list is that Krassis does the heavy lifting whilst the Shuttles clog up the field. The list also has 30 hit points so in a tourment it should give me an advantage if we time out... I'd neverrun Slave 1 prior to a couple of days ago but the list is GREAT fun. Going to be interesting to see how it runs today.
That is a fascinating concept for a list: I'm fairly sure I wouldn't have the first clue how to go about dealing with that!
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