Showing posts with label Fate Of A Nation. Show all posts
Showing posts with label Fate Of A Nation. Show all posts

Wednesday, July 11, 2018

Syrian Army Shots

For the release of Fate Of A Nation I volunteered to paint all the models shown in the book. There is still a way to go before it is a complete army as I didn't manage to get enough of everything done to be ready for gaming, however I do have enough of a mix of models to start playing assuming my opponents are okay with most of my armour being unpainted.

I'm still working on a painting list of what to work on next to finish the army...

One of our new T-62 tanks next to a T-55. They look so similar yet so different!
A mechanised platoon backed up by BMP-1
BTR-60 APCs with infantry
A selection of APCs, a BMP-1, BTR-60, BTR-50 and BTR-152
ZSU-23-4 Shilkas and the somewhat more venerable ZSU-57-2
Two small recce sections of PT-76 and BRDM-2

Tuesday, June 26, 2018

"Israel vs Syria: Fighting For The Golan", A Series Introduction

This weekend will see the release of Fate Of A Nation, this time brought up to Team Yankee standard and with the inclusion of the Yom Kippur War in 1973.

Bringing the Arab-Israeli Wars (AIW) in to Flames Of War was something of an obsession for me and I can happily take some of the credit for the initial inclusion after relentlessly and repeatedly reminding people that after the success of our Vietnam releases, AIW would be a great place to turn next. After all it was a period that many gamers recognise, it featured the worlds superpowers fighting over proxy battlefields, and when it came down to it, it was about tanks duelling it out. Perfect for a Flames Of War conversion!

I've tried to pin down the root cause of my obsession or passion and I have no solid idea as to why. I have no recollection of the actual events, both wars happened shortly before my birth and the global impact never really affected me (that I remember). I do recall reading a series of magazines called "War in Peace" and being struck by the destruction of so many tanks as the Syrians pushed across the Israeli built anti-tank ditch in the Valley of Tears.

I am sure that reading about the efforts of a relatively small number of tank crews fighting against overwhelming odds would have left quite the impression on a budding wargamer. The greater history of the conflict no doubt partially lost on me at the time.

Once we received the initial go-ahead to write the very first version of Fate Of A Nation (obviously the name as stuck through multiple printings and revisions) we began to review what was actually required from a workflow perspective. We knew that it was going to be a big job, but so great was the passion to complete it that a number of us volunteered to paint the armies required for the initial photography. Casey stepped forward to paint the Egyptians (closest thing to the Soviets at the time), Evan took on the job of painting the Jordanian armour, whilst Victor took care of the infantry and guns, whilst I charged forward to do the majority of Israelis. Being involved in this original project was certainly one of my favourite experiences of my time at Battlefront.


Jumping forward 4 years and we found ourselves in a similar situation with a new version of Fate Of A Nation being put together, this time with much of the initial writing and editing being completed by Scott Elaurant and Michael McSwiney (two long time contributors to the Flames Of War community). Once again, we needed to add to the range of models. Luckily Aaron (our inhouse painter) had taken care of the vast majority of new releases since the original book and was on deck to take care of the extra items now for the Israelis and Egyptians, however painting enough Syrian models was a problem. It probably comes as no surprise then that I happily volunteered to start building a Syrian force - I say start as it still needs a lot of work to finish...

Over the coming weeks (or months) I thought I might spend some time taking a look at the Israeli and Syrian forces, then look at what I have painted and how it compares to some of the lists I have been dreaming up, and then review what I need to do to complete both armies. The jury is still out as to how much actual progress I will make as I have a few competing priorities on the go, not to mention some future Battlefront projects have been taking my fancy, but I am sure that I'll have something to share.

Stay tuned...



Friday, May 25, 2018

Know Your Team Yankee T-55

Earlier this year Battlefront released the much-anticipated plastic T-54/T-55 tank, one of the most widely used tanks in the world. In Team Yankee you can currently field the T-55AM2 variant with your East German forces in Volksarmee, or the T-54 with your NVA (North Vietnamese Army) in ‘Nam, and very shortly the Syrians and Egyptians in Fate Of A Nation.

The T-54 and T-55 tanks were a result of the continuing development process for the T-34 (and T-44) during the closing years of World War II. 


A series of developments and improvements saw the design go into production in the late 1940’s. Over the intervening years the T-54/T-55 would be continuously updated and upgraded with improved engines, NBC (Nuclear, Biological, Chemical) protection, sights, radios and so on.

From a Team Yankee in-game perspective, the majority of these changes had very little or no impact however in the late 1970’s operators began upgrading some of their tanks to the new T-55AM version.

T-55 tank at Panzermuseum Munster
From an external perspective there are some very obvious ways to tell the two models apart. The modernised AM tanks have (in my opinion) a very interesting looking turret as the addition of BDD armour adds extra bulges around the cheeks, whilst the laser rangefinder above the gun barrel adds another very visible element.

The hull has also seen some additions which make the two versions easy to tell apart, first up the front of the hull comes out a little further due to the addition of extra armour and rubber skirts have been added to the side of the hull to provide protection from RPGs (and similar weapons) after experiences in Afghanistan.

T-55AM2 tank at Panzermuseum Munster
Below you can see the T-55 plastic sprue and I’ve highlighted the hull front or glacis plate, turret tops, skirts (for the T-55AM2) and gun barrels so you can see the differences. Highlighted in red are the T-55 components, whilst highlighted in yellow are the T-55AM2 specific pieces.

Battlefront Miniatures T-55 Plastic Sprue
So What Do These Differences Mean In Team Yankee?
For this comparison we will take a look at the North Vietnamese Army K-2 (T-54 or T-55) from ‘Nam and compare it with the Volksarmee T-55AM2. Looking at the cards (below) we that:



The front armour improves from 13 to 14, whilst the side and top armour stay the same.

The T-55AM2 has picked up Bazooka Skirts giving it side armour 10 vs HEAT weapons. This isn’t a massive improvement over the native 9 but when the American made LAW (which almost every US infantry team has) is AT 12, even 1 point makes a difference.

We also see that the AM2 variant picks up one additional AT on it’s main gun, going from 16 to 17. This is more about the difference between the two time periods rather than any upgrade to the tank itself. The ‘Nam versions are firing older generations of 100mm gun rounds (from the 60’s and 70’s), whereas the East Germans have access to more modern ammunition.

Lastly, (and sticking with the gun line on the unit card) the T-55AM2 picks up a Laser Rangefinder. This means that the modernised version doesn’t suffer a To Hit penalty for long range. This may not give much of a benefit when shooting enemy main battle tanks where AT 17 won’t do much, but it does make them a little more reliable when shooting up support vehicles as your tanks push in to close range to attack the enemy armour.

Why Use the T-55AM2?
On the surface the T-55AM2 looks like a suboptimal choice as it cannot hurt most enemy tanks in a head to head duel. When guided missile carriers like the M901 ITV, Swingfire and Jaguar have missiles quite capable of knocking out a T-55AM2, and thanks to their higher To Hit number and the likelihood of firing from cover are less likely to be hit by any return fire, especially if the T-55AM2 is moving.

Of course, one of the advantages of a wargame over reality is that no real-world battlefield commander wants to fight a battle where the odds are not in their favour, while games have a points system to balance everything out and so this is where the T-55AM2 (along with other older generation tanks like M60 and Leopard 1 tanks) can shine.


A full strength East German T-55AM2 Panzer Company comes in at only 16 points, or 1.6 points per tank. This average points value actually drops quite notably when you look at the smaller platoon sizes . I won’t dive into the pros and cons of MSU because I don’t consider myself an expert on the theory but having found myself on the receiving end a number of times it is definitely an option as it is challenging for a force composed primarily of modern tanks (Abrams, Leopard 2, or Chieftain tanks) to kill enough before the T-55AM2 tanks start making their side shots count.

MSU And You!
For some people the acronym MSU will be something very new and depending on who you ask it means; Many Small Units, Multiple Small Units, Minimum Size Units, or something along these lines. The theory (in brief) is that a large number of relatively cheap units will overwhelm a defender’s ability to kill the attackers fast enough, resulting in the swarm killing the enemy, losing more models but less overall points.

To Swarm Or Not To Swarm
This one really comes down to you. Team Yankee has a very diverse and growing range of list theming options for players making the days of one true list to rule them all less likely. However, I suspect that there will always be a place for someone that wants to put 20-30 (or more) cheap T-55 tanks backed up by some Hinds, infantry in BMPs or BTRs and a few specialist assets on the battlefield. I know I’ve already started creating a stash of models for a future project once I have finished my Canadian Leopard 1 Company and French AMX-10RC Companies!







Monday, December 15, 2014

Painting a Shahak / Mirage III CJ

With the Fate Of A Nation book coming out, I volunteered to paint a few more bits and pieces and whilst I didn't get as much done as I hoped I enjoy painting up a Mirage...





I airbrushed it with a couple of different silver paints. A solid coat initially and then a bit of panel fading to highlight the centre of the panels with a lighter one. The red on the engine cowling was hand painted and involved a lot of swearing - my freehand work is really not that good but it all came together nicely on this one.

Add in some decals and I found it quite enjoyable to paint! Really got to paint up a MiG-15 one of these days!

If you haven't had a chance to check out Fate Of A Nation yet it is worth doing. My personal favourite list is the new Israeli Sayaret Company - lots of Jeeps with 3+ saves. Going to see them on the blog in the new year hopefully.

Thursday, June 19, 2014

Israeli Air Support!

I feel like I’ve been a bit quiet on the blog recently, mainly because I have not really gotten anything finished…. My Jagdtigers have been slowly pushing along the painting front with the 3 colour camo applied and pin washed, whilst the Dust SSU walkers and infantry are slowly progressing to the point where they would be ready for washing this weekend. Meanwhile I decided to take a little break and knock out an Israeli Ouragan for Fate Of A Nation. I’ve had this model sitting on my desk for goodness knows how long so I thought it would make a quick and easy side project so I could feel like I have managed to finish something this month.

I airbrushed it with a couple of different Tamiya silver paints, pin washed it, applied decals, then painted the bombs, wing tip noses (whatever they are called) and canopy. It was a really quick and simple job – so much so I am thinking about painting an Egyptian MiG-17 just for fun.

 
 
 

Saturday, January 4, 2014

1956 and 1967 Israelis On Display

Last year I painted a fairly decent number of Israelis for both Fate Of A Nation (1967) and my own 1956 project. Just before we broke up before Christmas I hijacked the camera at work and took a few shots. Turns out taking decent "book style" photos is harder than it looks!

1956 - M50 Mk I Shermans
1956 - M1 Super Shermans and M4A3 75mm Sherman Company
1967 - Sho't Platoon
1967 - M3 TCM-20s and M3 D (120mm) guard a crossroads
1967 - M50 Mk II Shermans and M51 Super Shermans
1967 - M51 Super Shermans
1967 - Magach Platoon
1967 - Sayeret (Recon) with AMX and M3 A
1956 - And still unfinished 25pdr battery.... 18 months after I started them. Maybe in 2014!


Tuesday, December 31, 2013

Best And Worst Of My 2013 Gaming!

I thought I would take a quick look back at 2013 and put this year to rest by picking out a couple of my highlights and low lights!

Best Moment: Fate Of A Nation
Watching Phil, Mike and Wayne working on their projects is a real privilege as you see how the sausage is made and sometimes you close your eyes and hope that things work out okay, and other times everything seems to just come together like magic. I was a little apprehensive when Phil started work on FOAN as I was so passionate about the project and sometimes it is hard to put your own feelings aside and let the guys just do their thing! FOAN worked out so much better than I could have expected and the finished product is awesome and I cannot wait till the next time we visit the Sinai Desert and Golan Heights!

Honorable Mention: DUST
DUST is just cool, simple as that! I've enjoyed meeting Paolo and Olivier and chatting to them about their game and the products and are looking forward to what comes next. Of course and excuse to add cool toys to my collection is a definite bonus!

Worst Part of 2013: The Year of the Trollbloods (and not the internet type!)
I was so looking forward to tackling my Warmachine Trollbloods army this year and thanks to a couple of (by my standards) large FOW painting projects it got shelved. I would say that 2014 will be the year but I have already worked out that this will not be the case, so hopefully 2015, The Year of the Trollblood!

Dis-Honorable Mention: X-Wing
Such a cool year of X-Wing products and somehow I think my last game was in February or March. Going to have to remedy this in 2014.



Thursday, October 24, 2013

Painting Israeli Tanks

I posted this on the Flames Of War site, but thought I would put it here too...

When Fate of a Nation changed status from being a project that I hoped would one day happen, to an actual project with Phil working on it I found myself quickly volun-told to paint the Israeli vehicles. 

What colour is Sinai Grey?
The colour of Israeli tanks is the subject of almost as much debate as what is the correct colour for Dunklegelb (WW2 German tank colour). Over the years Sinai Grey has also changed numerous times to make it more appropriate for the battlefield and once you add in slight regional differences caused by local commanders and the effects of weathering it gives you a lot of scope to pick and choose. Trawling through books and internet sites (most of which disagree on the “perfect” colour) I’ve come to the conclusion that you should pick the colour that you feel is right and in our case we have chosen Green Grey or German Camo Beige as the base colour.  


Step 1: I undercoated the vehicles black and then put a basecoat of Green Grey (886) on the tank. I airbrushed the base coat on for speed, using a 2/3 to 1/3 mix of Green Grey to Mr Muscle glass cleaner (think Windex). The Vallejo went through the airbrush nicely, although it did need a good clean afterwards. I now have an almost empty spare Tamiya bottle of my Sinai Grey mix that needs topping up!
Step 2: Grab your biggest brush and give the entire tank a dry brush of Stone Grey (884). This will help the details pop out a little and give some early contrast to the model.
Step 3: Recently I’ve been experimenting with the MiG Productions and AK Interactive range washes. I carefully pin washed the model with MiG Dark Wash, then used a spare brush (with a little white spirits) and cotton bud to clean up any excess wash. I was quite rough with the clean-up as I quite like the effect of a little bleed around the areas you are washing because once you add a couple of layers of light drybrushes and a final weathering over the top it helps to give some nice colour depth. As you can see in the photo it really helps to define the detail of the model as well.
Step 4: Next I painted the tracks, road wheels, exhausts, .50cal and tank commander black. The tracks (and .50cal) were then given a light dry brush of Black Grey (862) and then Oily Steel (865) whilst the gun mantlet cover was painted English Uniform (921) The whole model was given another dry brush of Stone Grey. This helped to tidy up any spots where the wash had gone astray.

Step 5: On to the finishing steps, I painted the exhausts Flat Brown, and then stippled a little Light Brown. The tank commander was painted Khaki (988) and Leather Brown (871), whilst the Searchlight had a little blue and white at the top (I prefer the slightly more cartoon look for glass).

Step 6: Decals maketh the tank! I put chevrons on the skirts, battalion rings on the barrel, number plates on the right side of the lower turret and on the underside of the hull (below the spare track links) and a great big platoon/tank number on the rear of the turret. I didn’t put air recognition panels on as I have not seen any photos of Centurions with them, however I have seen Sherman tanks, Magach tanks and M3 halftracks with and without them so it stands to reason that some Centurions (or Sh’ots) would have had them.

Looking online there are plenty of places you could put decals, especially number plates and brigade symbols. I chose to put the decals in these positions as they seemed to be correct for 1967, but like everything to do with the Israeli army there is a fair amount of secrecy surrounding markings so you should feel free to have a look on the internet for inspiration and once again do what looks right (or cool) to you.

Step 7: This last step is optional. I chose to break out the airbrush and give the model a little weathering with Iraqi Sand, thinned down a little with glass cleaner. This helped to make the decals look like they were more natural as they were then covered in dust and sand.
All finished!
Close up of the Searchlight after a little gloss varnish
Platoon decal on the rear turret bin