Wednesday, August 1, 2012

Dropzone Commander Lands!

Taking a short break from Prussian Month, today I received a parcel I have absolutely and unquestionably been waiting for.... Dropzone Commander!

For those of you living under a rock for the past few months DZC is probably one of the most talked about things in the wargaming community this year (after Third Edition Flames Of War of course!) and something I have been keen to get my hands on. DZC is a 10mm scale sci-fi massed battle game where troops are brought to the battlefield in massive dropships.

It is the first game from a new company called Hawk Wargames. What makes them stand out is that the vast majority of the miniatures have been designed via CAD, rapid prototyped (or 3D printed) and then moulded (and produced) via more traditional methods. These guys have gone one step up in terms of quality over the Spartan Games products (of which I am a huge fan) that are done the same way and at a guess used a newer generation of rapid prototyping machine that leaves significantly less striations, so after the clean up and mastering process none of these marks are visible on the final product. You can read more about them on their website, but its a pretty cool story and well worth reading. Queen probably said it best with the words "One dream, one soul, one prize, one goal".

Anyway, back to the initial part of the story, the package finally arrived and within a few seconds of me commenting that DZC figures were here I had half a dozen people clustered around my desk wanting to have a look! 

After the dust had cleared (and once 5pm rolled around) I headed downstairs to the white table to take a few images of the blister contents. I know that there are already nice images of the bare resin on the Hawk Wargames site, but there is something nice about seeing the real thing fresh out of a blister or box! 
UCM Starter Army Deal - loved the foam tray from KR
Bear APC in parts (left) and assembled (right)
Colonial Legionnaires
Colonial Legionnaires closeup
Rapier AA Tanks
Sabre Main Battle Tanks
Sabre MBT hull close up
Gladius Heavy Battle Tanks
Condor Medium Dropship (minus flight stand)
Condor Medium Dropship cockpit
Archangel Interceptors
Seraphim Strike Fighter
UCM Command Cards Deck
The Rulebook
So, what are my thoughts on the figures and rules so far? Pretty awesome really! Couple of stand outs for me are the quality of the resin figures, they really are nice. Few challenging bits of clean up, and a little bit of green stuff or milliput work required but no more than is considered acceptable for a good wargaming miniature. Quick read of the first few pages of the rulebook is looking good, I'll have a good read tomorrow hopefully and update my thoughts but the initial question of how many pages are there to read... about 40pgs of actual rules. Big tick in that box from me!

Negatives... to soon to tell but I am still wary of the infantry sculpts. Not saying that they are bad, more a case of all the other bits exceeding my expectations that they stick out as not looking as awesome. Tomorrow I'll try to put a quick black wash over one of the stands of figures and take some more images. That will make the detail easier to see and let me make a more educated judgement.

I did have one other negative, but this is definitely more of a light hearted one for sure... we have a running gag in the office of asking companies to draw a Dinosaur or a Wizard on our boxes.
See....
Dave, where was my Dinosaur or Wizard? Never mind, based on the fantastic figures I have seen it is safe to say that I'll be placing another order and therefore giving you another opportunity to nail it next time round.  :)
A sad box about to go in the rubbish bin.....


Tuesday, July 10, 2012

Prussian Month: Dystopian Wars Islands

Alrighty, so technically a bunch of islands are not really "Prussian" but I finished them off so that I could use them with my Prussian fleet for Dystopian Wars...

Enjoy these images of a Prussian Fleet sailing amongst them.










Sunday, July 8, 2012

Sunday Gaming: Battlestar Galactica and Dystopian Wars

Had a great day of Sunday Gaming today and despite turning up late (as usual) Victor and I managed to get a game of Dystopian Wars in, before settling down for a good game of Battlestar Galactica with Sean and Casey.

Initial setup, Dreadnought and Battleship up the middle
Dystopian Wars was Victors Empire of the Blazing Sun up against my Prussians. It was really a chance to see how much of the new ruleset I managed to absorb after last nights read. In terms of the update to V1.1 I really like alot of what they have done. It feels like there is alot of streamlining, but I need many more games to really get my head around the changes. I also wish I had a quick reference sheet with the model assigned rules (MARS) to help me remember what everything is. I also need to look at sorting out some tokens as we had a lot of damaged ships limping around the table. We kept the game simple and avoided anything flying, as well as too many of the optional (or what we refered to as optional) rules like morale...

Cruisers head to the left flank, enemy in the distance
As it stood my little ships accounted for themselves well cleaning out alot of Victors destroyer screen, but his cruisers then took their toll on the survivors and my battleship. Meanwhile my gunships (think guns of a battleship but speed of a cruiser) worked over his battleship with a little help. In the end we called it a draw. I think I may need to re-read the rules again and perhaps cruise the Spartan Games forum for a few extra gaming aids / FAQs etc - either way a great game and a good test drive for my new islands (I'll have more photos of them soon). Hopefully this week my last two will arrive allowing me to create an island airfield an a table-corner industrial facility for some home-brewed scenarios.

Battlestar Galactica: The Board Game
Next up was BSG - the Fantasy Flight board game. If you like BSG at all, and you like board games at all, then this is a absolute MUST purchase. I've played it a dozen times now and each time is different, nail biting, back stabbing, high quality fun... and we haven't even had a single game yet using the expansions (but now Sean is hooked he will read the expansion rules and teach the rest of us!).

As they say on the site
The Board Game is an exciting game of mistrust, intrigue, and the struggle for survival which places each player in the role of one of ten of their favorite characters from the show. Each playable character has their own abilities and weaknesses, and all must work together in order for humanity to have any hope of survival. However, one or more players in every game is secretly a Cylon, and wants the humans to perish.



The basic premise is that anyone can be a Cylon, it is just luck. As a group you try to get your doomed fleet home whilst the Cylons (who many not even know they are one yet) try to stop you.

Oh really?
Short version of the game, I was everyones favourite (Baltar) and knew that I was a skin-job from the start. I spent the first half of the game hiding, counciling the other players, trying to hide my identity. Mike was playing a confusing game and even though I knew he was a human he had the rest thinking he was a toaster at heart. I changed sides with a bang and proceeded to cause trouble whilst I waited for an ally. In the end it was Casey (Adama) who revealed himself, more through accident than anything else though. In the end the Cylons plucked victory from defeat as the humans were moments away from salvation (not may humans admittedly, more than a few perished after a massive Cylon ambush).

Assuming I make it to the next Sunday Gaming session I very much hope that we roll out another game of BSG!

Sunday, July 1, 2012

July is Prussian Month

With so many open projects, either barely started or almost complete I thought it might be fun to focus on two for the month and try to finish one, my Prussian Fleet for Dystopian Wars as well as getting a new one underway, my Prussian Army for Napoleon at War.

Dystopian Wars 101
DW is a Victorian era steampunk game (specifically in 1870) by Spartan Games. In their timeline the Industrial Revolution happened decades before our own so there is a wide variety of very advanced technologies as well as a lot of recognisable ones. There are two major aspects to the game in so far as you can play a land based or sea based game (or a combination of the two). We chose to get in to the sea game, largely because if we wanted to push tanks around we have Flames Of War...

Dystopian War 1.1 Rulebook
The game mechanics are pretty straight forward and quite fun. Basically you need a good number of D6, 6's are good and let you roll more dice. Don't let this comment fool you, it is not just a dice game as careful use of your resources are required - you don't waste a Battleship hunting down Destroyers. The rules also received a tidy up recently and so 1.1 of the Master Rulebook is now available, there is also an expansion coming out right about now.

Victor, Sean, Mike and I each bought a starter fleet, I of course found myself enticed by a number of extra models that were released early for the Prussian Fleet. The models are wonderful... they have been digitally designed and then rapid prototyped. This has left horizontal lines that are quite faint on the ships from the printing process. I choose to see those as just another part of the model rather than going insane trying to clean them off. Plus once the models are painted and on the table you will not notice them. For once I managed to get a bit of a headstart on the rest of the guys and got some ships finished off, however this lead me to being rather over confident and more ships were purchased. Now I find myself with a fairly large Prussian Fleet (as well as some great islands and buildings) that now need painting - hopefully over the course of this month...

Prussian vessels ready for undercoating

Napoleon at War 101
Napoleon at War is basically what it says on the book - a Napoleonic Game (think early 1800s and lots of guys with muskets and colourful uniforms, by a Spanish company called Man at War. I've read through the rules once and will be having a game against Wayne and Mike in the next couple of weeks. Based on that one read through I am very excited, so much so I went out and bought and entire 15/18mm Prussian army from AB Figures from Nic over at Eureka

Napoleon at War Rulebook
The rules are very Flames Of War-esque in that they are fun, don't spend too much time dealing with the minutia and look as though they will produce a fun result in a couple of hours. All of which are big wins as far as I am concerned. Each foot unit has 6 bases with 4 figures, the bases are about the same size as a FOW small base. Cavalry and guns each go on larger bases, and in the case of cav are 3 to a base. They even follow their own version of 3+/4+/5+ for motivation and and skill - called valeur and discipline.

They are let down a little by the fact that the Spanish to English translation can be a little tough to follow at times, but you take the good, you take the bad and there you have, a Napoleonic set of rules that looks fun...

In terms of the number of figures you need to paint it is the same as pretty much any Nappies set of rules. My estimate is approx 250-300 infantry and 50 cav, plus some guns. Basically a similar number of figures to a Soviet army for FOW, but with much more interesting uniforms. 

I have sucessfully painted up one (yes that is right... one!) test figure to get my colours sorted out. The version pictured below is not quite right - I have since changed the jacket colour to be a much darker blue and painted the mess tin on his back silver (thanks Wayne!). It looks a little rough in the photo but for a 15/18mm figure I am exceptionally happy with how it turned out. Now I just need to paint 23 more to have my first unit done!

Prussian Musketeer Test Figure (front)
Prussian Musketeer Test Figure (back)

Zee Plan!
So, what is the plan for Prussian Month. Not entirely sure if I am being perfectly honest... but I am going to set myself a "reach goal" whereby I set an impossibly hard target and when I fall short I will have hopefully achieved more than if I set myself an easy one.

Dystopian Wars: Finish everything that is in the photo (above) plus another 3 ships not pictured, and finish off all of the islands I have (which I also need to find as I am not sure where I put them after my last tidy up). I will not worry about painting the buildings as I have a plan for them which requires me to buy two more islands.

Napoleon at War: Paint one entire Infantry Regiment. That is 3x 24 figures (two Muskeeter Batalions and 1 Fusilier Batalion), plus another 3x 4 figures (for the skirmishers).

Sounds hard.... maybe I should go and start work on them rather than playing World of Tanks... I'll update my progress next week.






Thursday, June 21, 2012

NiCon Teams Tournament & Baldur

A couple of weeks ago, Victor, Sean and myself played in the Warmachine Teams Tournament at NiCon. After last years poor showing we thought we would try and come up with some more competitive lists and perhaps even get some practice games in. Needless to say we only ended up getting a couple of games in but I think we all learnt a lot from it. Victor had his Zaal list packed full of annoying infantry and Ancestral Guardians, Sean had Blindwater list with Maelok and friends.

I took Baldur the Stonesoul and his Tier list
Baldur the Stonesoul

Baldur the Stonesoul (again)

The Wolds
Blackclad Wayfarer


Shifting Stones and Stonekeeper

Druids of Orboros
The entire army was painted (as a few of the other posts on the blog will tell you) over the weeks prior to the event and I am really happy with how the entire force turned out. I would like to have a go at re-doing Baldur's face as I know I can do better, but as a large cohesive army I think it looks great.

One of the things (at least in my mind) that really set it off is the foliage I added to the Wolds. This is the same stuff that I am planning on using on some of my Late War Germans (when I get around to doing them) and is made by a company called Silflor (same people that do the tufts). It was a little annoying to glue on and it is not really something that will last forever if you are doing a lot of gaming with it, but it really made these big wood and stone constructs "pop" on the tabletop.
Silflor Leaf Foliage on Megalith
As for the weekends gaming... it was great fun and our performance on the tabletop was definitely better than last year with a total of 5 individual wins and 2 team wins. For me the most amusing win was a balls to the wall, do or die effort where I knew I had moved badly in my first turn and Xerxis was up in my face too quickly - so the Shifting Stones and Baldur combined for a sweet assassination run. The Blackclad charged in first, hit and managed to knock a few boxes off, then Baldur appeared next to him and said - I have a full load of Fury, you have a few transfers, lets get it on! Xerxis transferred 2 or 3 hits, which killed an Archidon and badly wounded a Titan, however the last attack cleaned him out letting me claw out a victory. It was glorious!

Now to work out what my next WarmaHordes project will be....

Monday, June 11, 2012

Soviet Mid War Tankovy Company

It has been a while since updates - between a lot of painting and a couple of tournaments, not to mention all that 'boring' family stuff... Since the last post was about my GT list, I thought I would share some images of the 2012 Mid War GT "Best Army" (pretty chuffed I have to say - it was even worth the shot of ketchup during our 24 hour painting challenge a couple of months ago).

The list was:

Light Tankovy Companies: 10x T-26S obr 1939: 205 points.
9x T-26S obr 1939: 190 points.

Heavy Tankovy Company: 6x KV-1e: 620 points.

Tankovy Anti-tank Company: 4x 76mm ZIS3 guns: 130 points.
 
Light Armoured Car Platoon: 3x BA-64 75 points

Armoured Car Company: 10x BA-10M: 310 points
Sporadic Air Support: I-153: 90 points 

I painted up a few extra pieces along the way just to give me a little flexibility for future events.

Battalion Commander

First T-26 Company

Second T-26 Company
KV Company


Zis-3 AT guns

BA-64 Armoured Cars

BA-10 Armoured Cars (winners of my "man of the match" for their performance over the weekend)

Objectives
If you shoot them enough, you can kill the biggest of targets!
Now I am trying to work out what I want to paint next for the force... the lure of T-28s is very strong I can tell you now!