One of the personal challenges I set myself, and have regularly
failed, is to build a new 1500/1750 point army for each book that comes out.
Nachtjäger is really testing both my ability to put time aside, as well as just
committing to one list.
Looking at the releases there are three things that really
stand out to me; Comets, IR Panthers and Jagdpanthers, and the FlaK Wagons.
Comets have a nice blend of stats that really appeal to me; the speed of a
light tank which will let them bounce from terrain piece to terrain piece, then
push around the flanks. A comparable gun to the Panther – AT14 just gets the
job done most times, especially when combined with the ability to push the
flanks. Semi-indirect fire – I’ve
always wanted to run an army with this because I find it so challenging to
face. Front Armour 7 – not a huge value but enough to keep enemy medium tanks
honest by bouncing half of their shots. Plus I get to put yellow and black
decals on them!
Panthers and Jagdpanthers are just awesome, and I don’t
currently have a company painted so the plastic kit is really my chance to
finish one. I’d be going with the hypothetical “Solution B” IR option because I
think it looks cool and would make the army stand out.
Lastly the FlaK Wagons… I’m really just looking at the
Marine Grenadiers as a delivery device so I can put 4-6 of these on the table.
Plus I can use my existing Late War infantry and AA, and it gives me an
incentive to paint up some extra items.
Looking at all three models I really want to build lists for
them but in the short term I think I have nailed it down to one (no surprises
given the post title) - the Comets of the 11th Armoured Division.
Thinking about the lists.
My plan is to build a tight 1500 point and a 1750 point
force, with no additional options (at least in the short term) and at the same
time maximum the number of models that I am excited about painting.
1500 points
Armoured Squadron HQ – 1 Comet | 145 points |
Armoured Platoon – 3 Comets | 435 points |
Armoured Platoon – 3 Comets | 435 points |
Motor Platoon – 3 Squads (with .50cal AA MGs) | 160 points |
Scout Platoon – 3 Carriers (with extra MGs) | 105 points |
Priority Air Support – Typhoon | 220 points |
1750 points
Armoured Squadron HQ – 2 Comets | 290 points |
Armoured Platoon – 4 Comets | 580 points |
Armoured Platoon – 3 Comets | 435 points |
Motor Platoon – 3 Squads (with .50cal AA MGs) | 160 points |
Scout Platoon – 3 Carriers (with extra MG and .50 cal) | 110 points |
Limited Air Support – Typhoon | 170 points |
As you can see, both lists feature the same units, with just
some tweaks as to how they fit together. In the long term I would definitely
look at chopping things around but for now I was keen to keep to four platoons.
Adding in another two platoons would require dropping both of the extra Comets
(or 1 Comet and the Typhoon) and reduce my chances of completing it any time
soon. These lists also tick a lot of painting boxes for me; the Comets just
look cool and I never got around to doing my 7th Armoured Cromwells.
The new plastic British infantry are really nice and represent a nice way to
start building a Rifle Company at some point, plus they are supported by the
plastic M5s. The new Universal Carrier is fantastic with a new 1 piece
hull/tracks/body resin model with freshly sculpted crew figures. Lastly the
Typhoon is just cool and I have been enjoying painting a few one-off aircraft
recently.
The next job is to work out how this will fit into my current painting schedule…
The next job is to work out how this will fit into my current painting schedule…
2 comments:
Chris you have given me some food for thought about comet lists. Trying to get to 6 platoons was very hard, but 4 platoons with air and 9 Comets, that sounds fun!
Looking forward to get a couple of boxes when they are released!
Ben
Hi Chris. Can I ask where you saw the new Universal Carriers?
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